
GPU Shader effects for enhanced visuals: glow, shadow, gradient brush. Full hardware acceleration allowing millions of data-points to be drawn. Theming including 2 themes (light and dark) out of the box. Basic annotations including line, box, text and custom annotations. 3D Javascript Chart types such as Javascript 3D Bubble charts, 3D Scatter charts, point-clouds and Javascript Surface Mesh / Surface Plot. 2D Javascript Chart types such as Line, Mountain/Area, Column, Scatter, Candlestick, Ohlc and Heatmap charts. Using cutting-edge technology, we are the first in the world to develop an in-house, lightweight, cross-platform 3D graphics (game) engine and cross-compile it to all platforms including Windows, iOS, Android, MacOSX and now the web – with WebAssembly and WebGL. We launched our 3D engine earlier in the year on our Windows platform – known as Visual Xccelerator, it speeded our WPF Charts (Windows) by 10-100x resulting in insane performance such as our 10 Billion Datapoint tech demo. SciChart.js is a Fast Real-time Javascript 2D/3D Chart component. #DOWNLOAD XAMARIN FOR MAC UPDATE#
SciChart.js Javascript 2D/3D Charts Update I’d like to give you a short update on what we are developing now, and some progress at this mid-point through the year.
As a result, we turned our attention to R&D, as these storms will pass, and when they do, we wanted to have new features, products and enhancements ready to go for our customer base. However, near the start of the year we made the concerted decision to batten down the hatches and ride out the storms that the world is facing.
I wanted to give you a roadmap progress update as to what we are building, and give you some possible release dates for exciting enhancements to the SciChart product lineup.Ģ020 has been so far an absolutely crazy year … I’m sure many people have experienced disruption, crisis and some may even have lost loved ones, and we are no exceptions.